Magneton (H16)
Detalle del producto
Edición: Aquapolis
Rareza: Holo Rare
Número: H16/H32
Ilustrador: Hikaru Koike
Tipo: Metálico
Etapa: Fase 1
PS: 70
Debilidad: Fuego
Resistencia: Planta −30
Costo de retirada: 2
Texto de la carta:
Poké-POWER — Magnetic Flow
Once during your turn (before your attack), if Magneton is your Active Pokémon, you may flip a coin. If heads, choose 2 of your opponent's Pokémon that have Energy cards attached to them. Choose 1 of the Energy cards attached to each of those Pokémon and switch them between the Pokémon. This power can't be used if Magneton is affected by a Special Condition.
Once during your turn (before your attack), if Magneton is your Active Pokémon, you may flip a coin. If heads, choose 2 of your opponent's Pokémon that have Energy cards attached to them. Choose 1 of the Energy cards attached to each of those Pokémon and switch them between the Pokémon. This power can't be used if Magneton is affected by a Special Condition.
Ataque 1:
[3] Steel Wave (30)
This attack does 10 damage to each of your opponent's Benched Pokémon that are the same type (color) as the Defending Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
This attack does 10 damage to each of your opponent's Benched Pokémon that are the same type (color) as the Defending Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
